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Archive for June, 2009

When Easy Is Not Easy Enough

“Should you be bombarded with one-hit-kills when you are playing a game on Easy?” That, in short, is the main question that got stuck in my head during the credits after my second playthrough ofUncharted: Drake’s Fortune (Naughty Dog, 2007; PS3). I set the difficulty to Easy, as I already completed it once on Normal [...]