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Archive for the ‘Blog’ Category

Social Noise

It’s been a few weeks now since Facebook drastically changed some of their designs. Now I’ve liked Google+ since its launch, so it may come as no surprise that my use of Facebook has dwindled ever since. However, I feel it also has a lot to do with the changes implemented by Facebook at the [...]

Kindle Highlight – Important Ideas

The Art of Game Design: A book of lenses by Jesse Schell When you think of an important idea, and you don’t write it down, it kind of bangs around up there, taking up space and mental energy, because your mind recognizes it as important and doesn’t want to forget the important idea.

Join the search

Everybody has an opinion about Google+. People are falling over each other to provide meaning to Google’s new social network toy, especially in the aftermath of ‘failed’ experiments like Google Wave and Buzz. Some see it as a way of keeping Facebook from creating an identity monopoly, others claim it to be a Trojan horse [...]

Auto-Swiftkey X

This is kind of odd and maybe a turgid look into my psyche, but it made me smirk. The beta for Swiftkey X is available for Android smartphones. It is a soft keyboard replacement that employs a word-prediction engine based upon your writings on Twitter, Gmail and Facebook. Which has an amusing side-effect. Swiftkey X [...]

APOCA

Global Game Jam 2011 is over and together with my colleagues and chiptune-master Stu we created a fun little co-op shooter called APOCA as you can see above. Want to try it? You can download the Flash file at globalgamejam.org. I’d embed it, but as we wanted to join in with the Winnitron 1000 competition, [...]