While most of my friends are toiling away at Diablo III (sometimes even in it), I’ve been playing a different RPG. Or rather, thinking a bit too deeply about it. Hookshot Inc. pointed out the reductionary Parameters by Nekogames. The game is simply a field of boxes you can click. Some boxes are locked, some [...]
In case you wanted to hear me (mostly) wax lyrical about Xenoblade Chronicles in the Dutch language (I know, it’s a bit of a niche), you can do so now at Gamebites. It’s not just me though. Other voices include Guan van Zoggel and Bastiaan Vroegop, with the entire thing being hosted by Erwin Vogelaar. And [...]
About a year ago Lego started a new line of their famous brick toys: Lego Games. The idea was pretty simple; create board games using Lego pieces. Unfortunately, Lego was also wholly focused upon their core philosophy of toys to create with. I say unfortunately, but it was more of a double-edged sword. Lego kept [...]
Xenoblade is currently my Game of the Year 2011, and visions of the Monado seem to imply only Dark Souls might get a shot at giving it a run for its money. That said, the Gem Crafting in the game seems rather complex and could do with an explanation. So having faffed about with gem [...]
Good Easy yet terrific controls. Random generated dungeons for all! Sweet, sweet progression. Bad Repetitive music. Ready-made tile-set might not be everybody’s cup of tea. Little to do besides dungeon crawling. Ugly Sweet “How about releasing the game as is? There’s no balance to the game whatsoever, but everybody will be too busy with gorging [...]
Good Interesting music-mechanic instead of the usual point & click fare. Fully spoken soundtrack. Nice setting and build-up. Bad World remains woefully underdeveloped. Applying music drafts can be very arbitrary. Criminally short game. Ugly “Developing characters? Even the interesting and promising ones? Nah, that would be way too much work . Just give everybody some [...]
Good More depth in comparison to previous Story-games. Great use of ‘watching the race’ take place. Nice balance between progression and scraping vehicles. Bad Interface is still too small. There’s little sense of rivalry between the teams. No fast-forward option for races. Ugly “You know, we should really keep every phase of the game the [...]