Good Surprisingly solid story. Great combination attacks. Lots of quests and challenges. Bad Combat becomes repetitive. Quests become repetitive. Story progression can be very slow. Ugly “How about we give every large creature the exact same strategy to beat? That will make things a lot easier for the players don’t you think? It’s not like [...]
Good Solid controls generate fantastic levels and boss battles. Excellent light-dark mechanic keeps combat fresh. Great contrasting art style. Bad Overlap between wall-jumps and ledge-grabs can be maddening. Levels are set-pieces rather than a complete world. Environments feel very similar. Ugly “People are sick of using all their skills once they’ve finally unlocked them at [...]
Good Robot Unicorn. Fairies. Dolphins. Bad It’s a Canabalt clone. In a way. Open Feint integration is rather minimal. Game often hangs on boot. Ugly “IT'S. IN. MY. BRAIN.“
Good Nostalgia values are off the scale. Brilliant bar-raising story mode for a fighting game. Chockfull of challenges and unlockables. Bad The fighting system may be a bit too accesible. Challenge Tower can be rather unfair. Background music is barely audible. Ugly “We’re rebooting the entire franchise! It’s now better than ever and far more [...]
Good Excellent balance of realism and OTT tricks. Challenges have that ‘on more time’ feel to them. Awesome snow holiday vibe. Bad Challenges can be very samey: boarding fanatics only! Steep learning curve for Skate-like controls. Physics engine can be unpredictable at times. Ugly “We’ve hired these voice actors and we’re damn well going to [...]
Good Detailed and caring presentation. Enticing simulation game mechanics. Fun collection of in-game references. Bad Over-reliant on real-life hardware launches. Sound is rather annoying. Screen doesn’t scale to hardware and is very small. Ugly “Silly Android and its silly Back button and silly multitasking nonsense. This is originally an Iphone game! Pressing the Back button [...]
Good Very clever and great concept of ‘Number Tetris’. Beautiful presentation. No time pressure. Bad Variations aren’t as inventive as the main concept. Awful sound effects. Can’t seem to make its mind up between level progression or score hunting. Ugly “Let’s kill off players by slowly letting more and more 1′s appear in the game [...]