"Loot box bill filed in Australia"

"By tempting young players with the potential-to-win game-changing items, encouraging risk-taking behaviour for a possible reward, delivering random prizes on an intermittent basis and encouraging them to keep spending money, it's clear that loot boxes give rise to many of the same emotions and experiences associated with poker machines and other traditional gambling activities," Wilkie said.

I really hope this Australian attempt finds a following throughout the world. I'm quite sick with the slow conversion of every high-profile game into gambling machine that is either trying to normalize continuous spending with kids or preys on those with enough money to buy themselves a win.

Of course, this won't get rid of micro-transanctions in general, but it's a start.