Xenoblade is currently my Game of the Year 2011, and visions of the Monado seem to imply only Dark Souls might get a shot at giving it a run for its money. That said, the Gem Crafting in the game seems rather complex and could do with an explanation. So having faffed about with gem [...]
Good Excellent graphical style. Very co-op friendly. Fun boss-fights. Bad Level design is crap until the last world (which is classic Kirby). You cannot die. The ‘yarn-gimmicks’ are used sparingly. Ugly “Wait… What was that Sony-game again? Little Big-somewhat? With the stitched puppet? Yeah, brilliant voice-over there! Let’s get that guy in our stitched game! [...]
Good Fast game flow. Good sense of control during normal combat. Familiar and awesome “walking tank” feel at the end of the game. Bad Horrible story that’s presented just as horribly. Stupid intelligence-challenging skill-unlock ‘mechanism’. Aim the Wii Remote to shoot missiles. Ugly “Why don’t we lock players into a first-person view and force them [...]
Good Utterly gorgeous and silky smooth graphics. Terrific soundtrack. Delightful combat-flow. Bad Repetitive doen’t even begin to describe it. And then there are two similar campaigns to work through. Money/items ratio is completely unbalanced. Ugly “How about we put in a difficulty spike where you get an insanely difficult boss at around level 25? You’d [...]
Good Refreshing yet classic 2D platforming. A game full of ‘joie de vivre’. Excellent challenge and lots of content. Bad Shake-controls are mandatory and required. Horribly dull remixed by-the-numbers soundtrack. Presentation can be too basic and ill-fitting at times. Ugly “Co-op is too easy, so let’s up the challenge of the game. Then two players [...]
And so the dance starts anew. It’s the first proper sequence break it seems. While using that particular morph ball tunnel, I thought of this a few times myself, but every attempt failed. This solution is most impressive and hopefully the first of many. And remember kids: it’s not a true Metroid until somebody breaks [...]
Just over 11 hours and another Metroid has been completed 100%. You could say that means I can now start waiting two to three years again to get my next fix, but I think I’ll be replaying this one a few times. While it’s not a classic by any stretch of the imagination, Metroid: Other [...]