👋 Hello. I am Vincent Leeuw and this is my blog.


🌌 Spellborn: Lost Spirit

Back when I was content lead at Spellborn Works, I created multiple ‘mood pieces’ to reflect upon the universe of “The Chronicles of Spellborn”. These texts were written at a conceptual level, to provide artists and fellow designers with an idea of how the game world behaved on its own....



🎮 In Limbo

I suddenly remembered I still had to download Limbo. A one-and-a-half hours later I seem to have accumulated a score of '70', which for some reason my brain automatically interprets as a completion percentage. It might be right. Whatever the case, Limbo is excellent. In a way it feels ...



🌌 Spellborn: Down the Mountain

Back when I was content lead at Spellborn Works, I created multiple ‘mood pieces’ to reflect upon the universe of “The Chronicles of Spellborn”. These texts were written at a conceptual level, to provide artists and fellow designers with an idea of how the game world behaved on its own....



🎮 A tale of blades & Demon's Souls

Demon’s Souls must’ve been one of the bigger surprises of 2009 for me. The positive exposure it got just about everywhere was intriguing, but even as I slid it into my PS3, I was expecting it to be somewhere between Monster Hunter Freedom Unite, Phantasy Star Universe and grinding a di...



🎲 Tobago's treasure deduction

My local board game supplier had something nice to show me a few weeks ago: a treasure hunting game that looked suspiciously like Catan from afar. It turned out to be something else; Tobago is a game in which you use deductive reasoning to find treasures and split them amongst ...



🎮 100% Tetris

Tetris and handhelds go hand in hand. After all, it was the original portable brick – the Game Boy – that made it a common household name. So it was quite sobering to discover that the PSP didn’t have a version of Tetris to call its own. Initially I though...



🦇 The spirit of Batman: Arkham Asylum

It’s actually quite hard to pinpoint exactly what makes Batman: Arkham Asylum so good. That’s not to say that there’s nothing to point at, but rather that there is so much to point at. Instead of reinventing the wheel, it seems developer Rocksteady just copied the original plans ...



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