2009-08-05 — Vincent Leeuw

WipEout AD-HD

I just downright love WipEout HD. Yet, it suffered some serious neglect after other games were released right after its launch last year. Small wonder then, …

2009-08-21 — Vincent Leeuw

Shadow Complex (X360)

“This is not the greatest Metroid in the world. This is just a tribute.”

2009-08-24 — Vincent Leeuw

The Fearsome Floors of Finstere Flüre

If you’ve ever played Chu-Chu Rocket! then you might have a very slight advantage into getting to grips with Finstere Flüre (or Fearsome Floors in …

2009-09-01 — Vincent Leeuw

The spirit of Batman: Arkham Asylum

It’s actually quite hard to pinpoint exactly what makes Batman: Arkham Asylum so good. That’s not to say that there’s nothing to point at, but rather that …

2009-09-05 — Vincent Leeuw

Metroid: Other M (Wii)

Just over 11 hours and another Metroid has been completed 100%. You could say that means I can now start waiting two to three years again to get my next fix, …

2009-09-07 — Vincent Leeuw

Dead November

After sampling Pandemic, there remained a nagging question: are there any other cooperative board games and do they have the same quality? One of the titles …

2009-09-11 — Vincent Leeuw

Daredevil

According to BrainHex.com I’m a class Daredevil gamer. Even better, my sub-class seems to be a Daredevil-Seeker, or in plain English: You like rushing around …

2009-09-28 — Vincent Leeuw

A little less blood

It’s weird. Some time ago it was announced that Ninja Gaiden Σ2 would contain less blood than its Xbox 360 original. I remember applauding that stance back …

2009-10-01 — Vincent Leeuw

Random stones

Over the years I’ve grown fond of boardgames that give the player control over his or her actions in some way. Games like the Game of the Goose and the Game of …

2009-10-09 — Vincent Leeuw

100% Tetris

Tetris and handhelds go hand in hand. After all, it was the original portable brick – the Game Boy – that made it a common household name. So it was quite …

2009-10-11 — Vincent Leeuw

Tobago's treasure deduction

My local board game supplier had something nice to show me a few weeks ago: a treasure hunting game that looked suspiciously like Catan from afar. It turned …

2009-12-04 — Vincent Leeuw

Moederziel online in Demon’s Souls

In februari dit jaar bracht Sony’s Japan Studio in samenwerking met From Software de game Demon’s Souls uit voor de PlayStation 3. De game verwierf vrij snel …

2010-01-03 — Vincent Leeuw

A tale of blades & Demon's Souls

Demon’s Souls must’ve been one of the bigger surprises of 2009 for me. The positive exposure it got just about everywhere was intriguing, but even as I …

2010-04-19 — Vincent Leeuw

Go-go-gadget Gowalla

I’ve been test-driving both Foursquare and Gowalla from a game perspective for a few weeks now. Both are location based services that allow you to virtually …

2010-05-10 — Vincent Leeuw

Of repaints and retools

Funny thing. When you are making toys you want to sell a lot of them.> Makes sense right? So when you’ve got a set of toys, it’s a bit silly to cast them …

Foie Gras translated 2010-05-25 — Vincent Leeuw

Foie Gras translated

This is maybe only relevant for the Dutch readers out there, but somewhere in 2009 I watched Dan Barber’s foie gras parable at ted.com. Its topic was about a …

2010-07-22 — Vincent Leeuw

Spellborn: Down the Mountain

Back when I was content lead at Spellborn Works, I created multiple mood pieces to reflect upon the universe of The Chronicles of Spellborn. These texts were …

2010-07-25 — Vincent Leeuw

In Limbo

I suddenly remembered I still had to download Limbo. A one-and-a-half hours later I seem to have accumulated a score of '70', which for some reason my brain …

2010-07-29 — Vincent Leeuw

Spellborn: Lost Spirit

Back when I was content lead at Spellborn Works, I created multiple mood pieces to reflect upon the universe of The Chronicles of Spellborn. These texts were …

2010-08-05 — Vincent Leeuw

Spellborn: Lerrick's Journal

Back when I was content lead at Spellborn Works, I created multiple mood pieces to reflect upon the universe of The Chronicles of Spellborn. These texts were …

App for the Milk 2010-08-08 — Vincent Leeuw

App for the Milk

I'm a rather enthusiastic Remember The Milk user. But even then it's hard to argue that RTM's webapp interface can be a bit cluttered at times. Sadly, using …

2010-08-10 — Vincent Leeuw

Spellborn shuts down in the US

I'm in doubt whether I should be surprised about The Chronicles of Spellborn being shut down over at Playdom (who bought Acclaim Games) or I should be …

2010-08-12 — Vincent Leeuw

Spellborn: Cauldronborn

Back when I was content lead at Spellborn Works, I created multiple mood pieces to reflect upon the universe of The Chronicles of Spellborn. These texts were …

2010-08-19 — Vincent Leeuw

Spellborn: Beakless

Back when I was content lead at Spellborn Works, I created multiple mood pieces to reflect upon the universe of The Chronicles of Spellborn. These texts were …